

"Bloody" Harry Macdowell has just carried out a coup against Big Daddy, the leader of the Millennion organization, and his daughter Mika needs to find someone that can protect her and stop Harry's mad plans. The game opens with the young girl dragging an oversized attaché case toward a warehouse with difficulty. These environments are complemented or contrasted by the urban environment that surrounds them. Settings include a bar, a lab, the subway, and even a traditional Japanese dojo set atop a sky scraper. T, and follow Grave as he hunts down the boss of that stage. Stages in the game are presented as missions issued by Dr. The story follows Grave as he sets out on a course for revenge against the man who killed him, his former best friend and colleague from Millenion, Harry Macdowell. The city is overrun by crime and a mysterious drug known as seed. The game takes place in an unknown city that is controlled by the Millennion organization. Characters are expanded on and the player is given a back-story that is not obvious through gameplay alone. This is where the game's story takes place. Stages and some important events within stages are separated by anime cutscenes featuring art by Nightow. Strategy is required in setting up combos that are as long and devastating as possible, which helps to carry on the over-the-top action of the game. To build the beat meter, Beyond the Grave must perform combos sometimes numbering in hundreds of hits (destroying enemies or practically anything in the game environment). These can be used by charging the beat meter which is represented by a skull on the top left corner of the game's heads-up display. īy performing well during stages, the player can unlock special attacks such as machine guns or rockets launched from the coffin on Beyond the Grave's back. However, the shield will recharge fully if no damage is sustained for a brief period of time. When the shield is fully depleted, the player is highly vulnerable and further damage reduces the character's health level rapidly. This shield appears as a blue bar alongside Beyond the Grave's life bar in the game's heads-up display. Players control Beyond the Grave, who is equipped with a damage-absorbing energy shield that can absorb a large amount of damage in addition to his life bar.

Combat varies between gunplay with enemies at a distance and simple melee combat at close range, and the game rates the amount of flair the player uses to destroy everyone and everything in sight. The player confronts wave after wave of fighters en route to an end-level boss.
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The player advances through hallway-like stages, but has a free range of motion in these areas. Cinematics were provided by Ikusabune Co., Ltd., which developed the sequel with Red Entertainment's supervision.Īs a third-person shooter, Gungrave focuses on combat.
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Both artists' respective styles helped give the game a distinct feel, which (along with fan support) helped Gungrave translate from a video game to an anime series as well as a video game sequel for the PlayStation 2 entitled Gungrave: Overdose in 2004. While the gameplay received moderate reviews, Gungrave received acclaim for the character designs provided by series creator Yasuhiro Nightow ( Trigun) and mechanical designs provided by Kōsuke Fujishima ( Oh My Goddess! series, You're Under Arrest series, Sakura Wars series). Gungrave follows its main character through a variety of stages on a path of revenge. Gungrave ( ガングレイヴ, Gangureivu) is a 2002 third-person shooter video game developed and published by Red Entertainment ( Sega in North America and Activision in Europe) for the PlayStation 2.
